Why is the world the way it is? Why is there so much incredible beauty and yet also so much ugliness - even within my own heart? Constantly scrolling through our social media feeds allows us to push such questions aside. We want to give people the space to explore those questions, and what an old forgotten book has to say to us today.
"For the last seventeen years, I've been pondering how to use the medium of mobile games to help people explore the Bible. With this mobile experience we have the opportunity to create something profoundly meaningful that invites people to slow down and ask those deeper questions about life & about ourselves - and ultimately to point people to Christ and the hope that is found in him alone."
Creator of PrayerMate & Founder of Discipleship Tech
A quarter of the UK population are "open to the Bible and finding out more" according to the Bible Society's "Lumino" research project
This prompted our friend Robin Ham to write this: "Biblical illiteracy is not going to simply be solved by ‘more Bible’. I think the real challenge of biblical illiteracy is moving beyond familiarity with Bible stories to introducing people to the Bible’s big story.... the goal ... isn’t just so that people know how Genesis to Revelation all fits together. We’re doing it because this story of God is the very thing our fractured world needs right now. As an article in the Irish Times put it a few years back, our crisis of identify shows we’re desperate for a ‘meaningful narrative about who we are’”1.
This sparked the idea for The Serpent & The Seed: an adventure game with a difference. Walk through the pages of scripture, take in the beautiful sights and sounds, and along the way you may just discover your own place in the universe and the only source of lasting hope.
We've been working with experienced game designer Dan Gould, who formerly worked with studios such as EA and Frontier Development, before going to study theology at Oak Hill College in London and serving as a missionary overseas. We have focussed on "Act 1" of the game, as the player explores the Garden of Eden and what the world was like before the fall of humanity.
We are privileged to be working with talented game artist & part-time youth worker Daniel Starling to set the overall art style and creating the final game elements.
The music will be a leading character in this mobile experience, rather than a mere background part. We are privileged to have the amazing duo Poor Bishop Hooper2 involved writing the music. Through the soundtrack and some hauntingly beautiful songs, the music will invite players to engage emotionally with the realities they discover in this ancient book.
Work is now well under way building Act 1 of the game using the Unity game engine. This will allow us to make the game available on as wide a range of platforms as possible once the game is complete. Andy has been building games as a hobby since he was five years old.
"Unless the Lord builds the house, the labourers labour in vain" (Ps 127). Please join with us in praying for the success of this project, and that ultimately it will honour the Lord.
Tell your friends. Tell your pastor. Tell your kids. We need your help to get the word out there about the project.
We are registered recipients with Stewardship, who have set up a support fund for our ministry. You can support us by making gifts to Stewardship for our fund. Where applicable, the value of your gifts may be increased by use of Gift Aid (worth 25% if you are a UK taxpayer).
If you can't give via Stewardship, you may donate via PayPal - either monthly or one-off. You can even give using a credit or debit card if you don't have an account with them. UK taxpayers may also Gift Aid their donations.
You may also donate to our ministry by credit/debit card.
1 Quote taken from Robin Ham's "5 Reflections from Bible Society’s Lumino Research"
2 Find out more about Poor Bishop Hooper on their website or watch this incredible live performance of their song "Christ" based upon Matthew's genealogy of Jesus. You won't regret it!